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Binary header for ipicture format
Binary header for ipicture format




binary header for ipicture format

Note that there is a difference in the bitmaps of the two resources: Unlike icons, cursor XOR masks do not have color DIB bits. Each cursor image is stored in a BITMAPINFO structure followed by the monochrome DIB bits of the cursor's XOR mask, and then by the monochrome DIB bits of the cursor's AND mask.

binary header for ipicture format binary header for ipicture format

The format of each cursor component resembles the format of the. The monochrome DIB bits of the icon's AND mask follow the color DIB bits. Each icon image is stored in a BITMAPINFO structure followed by the color device-independent bitmap (DIB) bits of the icon's XOR mask. The format of each icon component closely resembles the format of the. res file a resource group header follows all of the individual icon or cursor group components. The file formats of icon and cursor resources are similar. res files and in executable files as a group of icon resources or a group of cursor resources. The system handles each icon and cursor as a single file. Multiple accelerator tables are permitted. An ACCELTABLEENTRY structure describes each entry in the accelerator table. Accelerator Table ResourcesĪn accelerator table is one resource entry in a resource file. Some resources also employ a resource-specific group header structure to provide information about a group of resources. The data for the resource follows the resource header and is specific to each type of resource. The RESOURCEHEADER structure describes the format of this header. A DWORD that contains the size of the resource data.A DWORD that contains the size of the resource header.A resource header is DWORD-aligned in the file and consists of the following: Each entry consists of a resource header and the data for that resource. res file into a resource object file and then links it to the executable file of an application.Ī binary resource file consists of a number of concatenated resource entries. This section describes the format of the binary resource file that the resource compiler creates based on the contents of the resource-definition file.






Binary header for ipicture format